搜索：

            case cannon_tuto_01: {
                c.getSession().write(UIPacket.IntroDisableUI(true));
                c.getSession().write(UIPacket.IntroEnableUI(1));
                c.getSession().write(UIPacket.getDirectionStatus(true));
                c.getPlayer().changeSingleSkillLevel(SkillFactory.getSkill(110), (byte) 1, (byte) 1);
                c.getSession().write(UIPacket.getDirectionInfo(3, 0));
                c.getSession().write(UIPacket.getDirectionInfo(4, 1096000));
                NPCScriptManager.getInstance().dispose(c);
                NPCScriptManager.getInstance().start(c, 1096000);
                break;
            }


替換：

            case cannon_tuto_01: {
                c.getSession().write(UIPacket.IntroDisableUI(true));
                c.getSession().write(UIPacket.IntroEnableUI(1));
                c.getSession().write(UIPacket.getDirectionStatus(true));
                c.getPlayer().changeSingleSkillLevel(SkillFactory.getSkill(110), (byte) 1, (byte) 1);

                EventTimer.getInstance().schedule(new Runnable() {

                    public void run() {
                        c.getSession().write(UIPacket.getDirectionInfo(3, 0));
                        c.getSession().write(UIPacket.getDirectionInfo(4, 1096000));
                        NPCScriptManager.getInstance().dispose(c);
                        NPCScriptManager.getInstance().start(c, 1096000);
                    }
                }, 1000);
                break;
            }


搜索：


                } else if (divi == 9120601 || divi == 9140602 || divi == 9140603 || divi == 9140604 || divi == 9140605) {
                    warp = targetid == 912060100 || targetid == 912060200 || targetid == 912060300 || targetid == 912060400 || targetid == 912060500 || targetid == 3000100;
                    unlock = true;

替換：

                } else if (divi == 9120601 || (divi == 9120603 || divi == 9120604)) {//必須加括弧，否則只能識別前兩位
                    warp = targetid == 3000100 || targetid == 912060400 || targetid == 912060500;//砲手逃離荒島地圖動畫傳送
                    unlock = true;